AnimRateSetAnimation speed rate for SP and MP (?)
ClipSetMapsClipSets for entering and exiting a vehicle.
VehicleCoverBoundOffsetInfosCover bounds are set using vehicle collisions. This section allows setting cover bounds offset for the layout.
BicycleInfosName tells everything, contains values for animations speeds for slow and fast gear, character leaning, helmet use, etc.
POVTuningInfosCamera angles for Los Santos Customs (?)
EntryAnimVariationsName tells everything, the section allows to set conditions for clipsets grouped as entry animation variations.
VehicleExtraPointsInfosBasically a section to set "extra" points for the vehicles based on desired bone and offset to that bone.
DrivebyWeaponGroupsAs the name tells, it defines weapon groups for drive-by (shooting inside the vehicle). By default consists of one-handed, two-handed, etc.
VehicleDriveByAnimInfosDrive-by animations
VehicleDriveByInfosDrive-by angles of aiming, animation references, and other values.
VehicleSeatInfosSeat bone name, seat shuffle, rear set link, flags.
VehicleSeatAnimInfosAnimations clipsets from
ClipSetMaps, drive-by info and otheruselessstuff.VehicleEntryPointInfosWhich door, handle, and side to use. Also, which seat can be accessed with that EntryPoint.
VehicleEntryPointAnimInfosEntryPoint animation clipsets from
ClipSetMaps.VehicleExplosionInfosExplosion delay and position. Parts velocity and angle.
VehicleLayoutInfosProbably the most important section, this is where you make a summary of the entire layout; which seats, entry points, animations.
The name you use, will be the layout name in vehicles.metaVehicleScenarioLayoutInfosScenario layouts, such as train driver.
SeatOverrideAnimInfosInVehicleOverrideInfosAnimation overrides, such as prostitutes.
FirstPersonDriveByLookAroundDataName, just FOV settings for first person.